• MuteDog@lemmy.world
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      6 days ago

      Someone followed north and someone followed the coast line. This is in Jacksonville Beach, FL

        • BananaTrifleViolin@piefed.world
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          8 days ago

          Sim City 4 is the best version of the Sim City games, and is 75% off on GOG right now, $5 / £4.

          Cities Skylines 1 is the best modern city builder, 3D and a lot of fun plus well designed. But only really worth it when it’s on sale; lots of DLC and overpriced as a package when not on sale. Avoid Cities Skylines 2 - it’s just not fun and hasn’t been fixed - maybe they will one day fix but I doubt it 2.5 years in…

          • Th3D3k0y@lemmy.world
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            8 days ago

            Imagine what Cities Skylines could have been without Paradox’s super monetization plan

          • entropicdrift@lemmy.sdf.org
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            7 days ago

            The original developer has literally been pulled off of Cities Skylines 2. Maybe the little developer that Paradox put on it to crank out DLCs will do a good job and fix it, but I doubt it.

          • auntieclokwise@lemmy.world
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            8 days ago

            And don’t forget the Network Addon Mod for Sim City 4. Improves traffic simulation and adds a whole bunch of new sorts of transportation stuff. It’s really the expansion pack Sim City 4 never had.

              • entropicdrift@lemmy.sdf.org
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                7 days ago

                IMO the painful thing about it is that it was clearly just too ambitious of a simulation and they made it unmanageable, so then they backpedaled and made it too easy by having a lot of the systems automatically balance themselves (electricity from neighboring cities, for instance)

                • njordomir@lemmy.world
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                  7 days ago

                  Yeah, Cities Skylines had traffic that was reactive to design. I’ve played some CS2, and while some things are improved (like lane connection), it feels like the traffic is just simulated sprites based on a traffic congestion variable for the area or something. Upgrading roads sometimes helps, but providing better routes doesn’t always help like you would expect. It feels very disconnected and rewards linear progression rather than skillful or smart gameplay. I still play CS1 and I check in on CS2 once or twice a year to see if it still sucks. I did enjoy the bike patch to some degree, but the gameplay in general just seems artificial and lame. CS1 may be old with mediocre graphics, but it’s still a 9/10 game in my opinion and you can buy in cheap nowadays to get caught up on DLCs and such. I have nearly everything except the radio packs. The menus are inconsistent and the way they organize things doesn’t always make intuitive sense. I think they would be better off recreating CS1 on a more modern engine than trying to reinvent a masterpiece. For me CS2 was the biggest disappointment of the gaming decade. With that said, lots of games sucked on release. Fallout 76 grew into it’s shoes, Stalker 2 was panned at release and is now much more highly regarded. I hope CS2 finds its way back into sync with the community, but I’ll be enjoying CS1 and other games until that happens. Thankfully MS hasn’t completely destroyed Minecraft. I practice city design on a much smaller scale on there (more “place making”, less traffic management, more roleplay, less mechanics).

    • Onomatopoeia@lemmy.cafe
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      8 days ago

      At least with places like Denver and other western cities it’s pretty straightforward how it happened - everything built along the river. Access to the river was key.

      Being a boom/bust city means that a much later boom they adjusted.

      Then even older cities (think Boston) grew before any opportunity at planning could happen.

    • njordomir@lemmy.world
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      7 days ago

      I can’t see the pic in your comment, but I am gonna guess Broadway and Lincoln between 19th and 20th?

      Interestingly enough, Denver has 3 main grids:

      The range and township grid as the typical NS/EW grid, the Araria grid by DU which is largely built over, and the downtown grid, the last two of which are aligned to Cherry Creek and the Platte River, though I’m not certain which one to which waterway. If it wasn’t for one-ways, that area would be screwed up beyond belief. As it stands, it just looks a little odd and everyone needs to try to pick their lanes in advance. :D

      • negativenull@piefed.world
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        7 days ago

        I just uploaded the image in my comment directly, instead of linking an external site. Hopefully you can see it now.

  • dhork@lemmy.world
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    8 days ago

    Where is this?

    Edit: Found it! Jacksonville Beach, FL

    30.280765 N 81.393002 W

    • Wolf314159@startrek.website
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      7 days ago

      I was thinking maybe an old Spanish Land Grant or something maybe. But, that doesn’t seem to be the case. That block is orientated north, while the surrounding blocks are oriented parallel with the coast, just east (right) of the crop. So then, I thought that maybe it was one weird plat of lot and the city grew around it. Nope. The thing is, you can look up all the plats (thanks to Florida’s sunshine laws) back to the original bureau of land management surveys (thanks to the BLM & labins.org).There aren’t even that many. This neighborhood has been like this from it’s beginning as far as I can tell. Around 1911 the whole town, then called Pablo Beach, was platted. And right there in the middle is this weird block, seemingly by design and without explanation. It was replatted in 1922, keeping the twisted block intact. It’s been residential neighborhood and largely unchanged since then (at least as far as the parcels and streets are concerned).

    • In my experience, many cities old enough in the US. Almost every biggish city where I live has the center of town laying differently than the newer, surrounding areas. There was a time when they oriented things different than how they plan it out now so now the older downtown areas look cock-eyed on a map/satellite image.

      • AngryDeuce@lemmy.world
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        8 days ago

        Grids were more efficient for pedestrians and unmotorized transport, but the caveat is that motorized transport, especially on large grids, will often be driving faster than is desired among the pedestrian traffic.

        Which is why the ethos has changed off of grids to the windy, curvy roads that naturally encourage slower speeds…no straightaways to really build up speeds like you can with a grid.

        Most town centers, which have likely existed before the car did in large numbers, are still laid out in a grid…but youll notice as you get farther out, when the neighborhoods started getting built in the post wwii era and the rise of the burbs, are not generally grids.

        This is an easier way to eyeball how old a particular neighborhood is…with some caveats and exceptions of course.

        A grid is still most efficient, but were trading efficiency for safety which is reasonable…weren’t too many idiots doing 60mph on 35mph city streets like we have today.

        • baltakatei@sopuli.xyz
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          8 days ago

          A grid is still most efficient

          May I introduce you to Magnasanti: No road grid. A map of mostly skyscrapers, libraries, and subway stations. https://youtu.be/NTJQTc-TqpU

          “Sims don’t need to travel long distances, because their workplace is just within walking distance. In fact they do not even need to leave their own block. Wherever they go it’s like going to the same place.”

    • The Picard Maneuver@lemmy.worldOP
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      8 days ago

      Reverse image search has mixed results… A few say Florida, but the top one says Wyoming. I’d guess the one that says Jacksonville, Florida is most likely.

      • treadful@lemmy.zip
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        8 days ago

        It’s actually a good story, too. I’m on mobile and not really qualified to tell it, however.

        • The_v@lemmy.world
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          8 days ago

          Two lawyers got in a pissing contest on developing the land they owned.

          My great-grandfather apparently had a story about it. It involved lots of booze, a prostitute, and a horse. Then again most of his stories had the same theme so the truthfulness of the story is up for debate.

          Missoula is a bit odd on a few things. I attended Hellgate elementary - yes that’s the name of the school.

  • becausechemistry@piefed.social
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    8 days ago

    Indianapolis built the central mile square of streets aligned with magnetic north, but then the rest of downtown aligned with true north. It’s almost aligned, which causes problems at that border.

    • TargaryenTKE@lemmy.world
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      8 days ago

      I’ve lived here for years and never realized that’s why everything in the center looked slightly off center. Thanks!

      • becausechemistry@piefed.social
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        8 days ago

        I lived downtown for a couple of years and drove north on Illinois street to get to work. This swerve as it crossed 16th street and the corresponding confusion to drivers just about killed me a few times.

    • mrgoosmoos@lemmy.ca
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      7 days ago

      actually tho, flowing windy streets and roads are so much better.

      • more interesting
      • less of a drag track
      • not depressing stroadie strips
      • keeps people on main roads rather than just trying to cut through residential streets
      • naturally manages driver attention
      • lps2@lemmy.ml
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        7 days ago

        I wish, just check Atlanta - winding stroads as far as the eye can see

      • Zink@programming.dev
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        7 days ago

        Yes to all, especially the driver attention one.

        I have two options when driving to work. One is shorter and takes straight level roads through the newest part of town.

        The other way is slightly longer but it’s a twisty hilly road through the countryside.

        I take the longer route every single day unless it is actively snowing or something. And now that hybrid WFH is a common thing, I don’t often drive in the snow.

      • CanadaPlus@lemmy.sdf.org
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        7 days ago

        I mean, you can organise grids to be more or less stroady, and if you have too much of this going - like you have a medieval street plan - you can get the opposite thing where cars are forced through areas only suited to pedestrians, and everyone has to flatten themselves against building walls to make room.

        • mrgoosmoos@lemmy.ca
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          7 days ago

          but the point is that by not organizing it into a grid at the local level, drivers aren’t going to cut through a low speed local street, keeping those streets less polluted and safer.

          • CanadaPlus@lemmy.sdf.org
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            6 days ago

            I mean, there’s more options than just tree or grid, and if it’s not strictly a tree the fastest route from A to B could be something small again. And of course trees have their own issues, like what happens if you need to get from one leaf to another that’s nearby, but only “as the crow flies”.

            That example about having to move aside for a car going through a narrow European street is something I’ve actually experienced. Maybe it’s just my Canadian brain but it feels unsafe.

    • Rednax@lemmy.world
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      7 days ago

      Boston looks much easier to navigate though. Much clearer road hierarchy, meaning better flowing traffic, and less traffic near houses and shops.

      Disclaimer: above statement is based on the image posted here, not on knowledge on the actual situation.

      • wolframhydroxide@sh.itjust.works
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        7 days ago

        As someone who drives through Boston often: it’s the worst-planned city I’ve ever seen. I am fairly convinced that the underground tunnel system is actually creating an eldritch sigil of chaos (a la Good Omens), and it is not uncommon to encounter a seven-way intersection, where two of those ways are train lines, but aren’t marked, so at night, you can accidentally find yourself on train tracks. It’s like if someone bargained with the Fey to make a city.

      • katkit@lemmy.world
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        7 days ago

        Where I’m from cities like Boston are the norm. When I was in a grid city for the first time, I immediately got lost on the roads because everything just looks the same.

        On the other hand, Americans seem to have a more intuitive sense of the cardinal directions than Europeans do from my experience. Which makes sense if you’re used to roads aligned with them.

      • innermachine@lemmy.world
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        7 days ago

        I am familiar with Boston, and the 2 times I have driven in nyc it was SIGNIFICANTLY easier to navigate than Boston lol. NYC was at least partially thought out, Boston is what you get when your road planner is a 3 year old toddler who threw a hand full of spaghetti on a map and said theres your streets LOL. Possibly the most annoying city I have had the misfortune of navigating lol.

        • Dozzi92@lemmy.world
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          7 days ago

          Yeah, Boston is chaos and it is super easy to get lost. And you’ll have two roads converging and splitting and you gotta just hope you’re in the right place!

    • Zink@programming.dev
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      7 days ago

      Then there’s Pittsburgh. It’s like Boston but when you take a wrong turn you end up on the wrong side of a mighty river or two.

    • Appoxo@lemmy.dbzer0.com
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      Welcome to everywhere else in the world that’s not a fucking grid lol.
      This isnt a computer where traces are made in 90 and 45° angles.

    • cannedtuna@lemmy.world
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      Have you considered maybe it’s easier to navigate and plan a grid pattern? I wouldn’t mind uninspired street names like 1st, 2nd, 3rd St, crossways with N, O, P, Q Ave so you at least know which direction is which. Give me that chess board layout so I don’t need to pull up a map to navigate your city please. Car C1 takes Bar G5

        • Jay@lemmy.ca
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          8 days ago

          My city has a street that changes name 4 times as you go down it.

            • gramie@lemmy.ca
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              8 days ago

              Japan doesn’t even bother with street names, except the largest ones in big cities. If you want to find a house, they are also not necessarily numbered sequentially. Sometimes the houses in a neighborhood are numbered in the order they were built.

              If you want to find a house, you go to the neighborhood map and look there. At least, that’s how it used to be. Now everything is GPS. I was using GPS in a car close to 30 years ago, I wouldn’t be surprised if it was the first place in the world to have consumer GPS, simply because they needed it.

      • BorgDrone@feddit.nl
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        8 days ago

        Over here in 2026 we have satnav in our cars and on our bikes. We also have a system of road types that actually makes sense and that keeps traffic out of housed areas as much as possible.

        • LordMayor@piefed.social
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          You have to understand that there are places in the USA where “city planning” is completely unheard of. They seem to let landowners develop however the fuck they want. They end up with grids of identical houses with little thought of connections to services such as shopping, healthcare, recreation, etc.

      • MonkderVierte@lemmy.zip
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        8 days ago

        Have you considered maybe it’s easier to navigate and plan a grid pattern?

        With every corner looking the same?

      • CultLeader4Hire@lemmy.world
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        8 days ago

        Yes! I can get up so much speed on those straight roads! Blow through a few stop signs and I can easily drive all the way through a house!

        Easy navigation isn’t relevant in a neighborhood of nothing but houses and play space, roads with curves are incredibly important to slow the flow of traffic

        • compostgoblin@piefed.blahaj.zone
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          There’s a flipside too though. Straight lines aren’t great for suburbs for the speed reason, but once you reach enough density and the roads get narrow enough, grids make planning easier, and navigating easier for pedestrians. Roundabouts are a nice way to slow traffic through straight roads

          • CultLeader4Hire@lemmy.world
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            8 days ago

            Ok? So put straight roads in your cities and high density areas. Neighborhoods of just houses aren’t what you’re describing

            • compostgoblin@piefed.blahaj.zone
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              There are residential neighborhoods in cities though, where straight roads with roundabouts and other traffic calming makes more sense than a curving a road, for the purposes of lowering driving speeds. Neither is better or worse inherently, we should just tailor solutions to the environment they’re needed in.

          • 🌞 Alexander Daychilde 🌞@lemmy.world
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            8 days ago

            Straight roads have little to do with driver speed. It’s how you design the roads. Wide lanes with buildings set back from the road? Higher speeds. That’s why some initiatives put curbs that jut out into the road (not into the lanes of travel) with trees and plants and such, and remove road striping. Combine pedestrians and road traffic on a road that looks more like a parking lot and you get drivers driving slowly. Sounds counter-intuitive, but it works.

          • Cevilia (they/she/…)@lemmy.blahaj.zone
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            8 days ago

            Yeah, pedestrians aren’t really a consideration in this kind of town planning.

            If they were, they would’ve put in sidewalks. Which they didn’t.

            Can’t really have it both ways.

        • protist@retrofed.com
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          8 days ago

          You don’t need curves to slow traffic, there a ton of ways to slow traffic

    • Danarchy@lemmy.nz
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      8 days ago

      Lived on a grid the last 15 years and it objectively rules. The “objectively” part is the appreciating property values of the home I just sold, which outpaced those of cul-de-sac homes is my area over that same timeframe. Grid gang 4 lyfe

    • wolframhydroxide@sh.itjust.works
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      7 days ago

      Still a better system than Boston, having navigated both MANY times. To call Boston’s streets a “system” is an insult to the very concept of order.

    • NottaLottaOcelot@lemmy.ca
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      7 days ago

      Looks like everyone started a new road perpendicular to the shore line, and the mess occurred when the roads got long enough to meet.

    • Multiplexer@discuss.tchncs.de
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      7 days ago

      Speaking as someone who has been living in towns with rivers for most of my life:

      This is the way.

      My experience clearly says that you will loose orientation and get confused the moment you go to a district that is not alligned with the riverbank.

    • sik0fewl@piefed.ca
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      8 days ago

      Came here to say the same. This design (or accident) forces north/south traffic to use the arterials on either side of the neighbourhood instead of going through the neighbourhood.