Waiting for the “Whoops, we ‘forgot’ to remove it”.

  • Zink@programming.dev
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    8 hours ago

    And what you describe is probably the best case scenario, that the well meaning artist misses it in a rush.

    In the real world much of the time I bet the artist is well aware and frustrated because the game already shipped (with no input from them or their boss) to make it by the end of the quarter and now the press assets all have some bland slop BS front and center instead of the real version staring back from their own monitor.