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Joined 3 years ago
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Cake day: June 12th, 2023

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  • Never said that. But what is better for the dev? Using those services or run their own?

    And I am fine with Valve making absurd profits, after all, they have put at least 500.000.000 USD into open source (Around 100-200 external oss devs on payroll for projects like Mesa, SDL,…).

    Will I leave steam and call valve out if they get toxic? Yes! Are they evil or the enemy right now? To the contrary.


  • My day job is designing complex IT platforms.

    And the cost goes massive down with size.

    So. If your game sells badly, you will most likely spend more. Oney in hosting and distribution then you would make profit.

    For example, assume your game has around 50gb. You sell 100 copies of it. You can easily calculate 1-2$ per download.

    Add your own personal on top of it, someone has to run that stuff, and licensing and more for statistics tooling and more.

    Platforms like valve allow indie devs and small studios to avoid all those costs upfront.

    “Not that much” depends on the view