

I don’t think I ever found a potion before clearing the area. I remember stocking up on food, like you, and eventually stumbling into the merchant selling me fire resistant armour.


I don’t think I ever found a potion before clearing the area. I remember stocking up on food, like you, and eventually stumbling into the merchant selling me fire resistant armour.


Ignoring your uncalled for insult, that’s just not how I play games.
Once I was free of the tutorial area, I set off in a random direction and did my thing. I completed multiple divine beats before ever setting foot in Kakariko.
If I wanted to follow the direct path as described by NPCs, I might as well go play a linear game. I got to the destinations eventually, but almost never on the beated path.


It’s a game about free exploration, it’s silly to expect the player to directly follow these instructions. Just make him part of the mandatory tutorial area or have him come to you after collecting your first 10 seeds or something.
I only found out about the guy after finishing the game.


God of War 2018
I gave it a full playthrough, but since then it has pretty much become my definition of AAA slop.
The game is littered with “puzzles”. The solution is always obvious within seconds and on top of that you get commentary on how to “solve” it. They just waste your time.
Stats don’t matter. Early on you get your first weapon upgrade, I think I tripled my damage. The very next enemy got some commentary about “showcasing” my new weapon. It took the exact same amount of hits as the same enemy type did before ugrading my weapon. Since weapon upgrade materials are fixed drops from bosses, everything just scales alongside you.
The battle system in general is a slog. 9 out of 10 times throwing your axe feels like the best option. Even the post game bosses are annoying at best.
Also, why is the camera so darn close. Your “cinematic angles” mean shit when the gameplay suffers from it.
There are so many “cutscenes” that have you walk at a snails pace. If your “gameplay” can be executed by a rubber band on my joystick, then just give me a proper cutscene. Annoying me isn’t immersive.
You get awesome godly powers - for as long as cutscenes are running. Your super healing and mountain splitting punches mean nothing against any random draugr.
Probably some more things, but it’s been a few years.
The story was fine, but I would have enjoyed watching a cutscene compilation more than playing the game. In fact that’s what I did your second entry.


Pokemon is owned by GameFreak, Creatures Inc and Nintendo. Roughly split in thirds.
However, Nintendo also owns an undisclosed amount of Creatures Inc and I think parts of GameFreak, making them the majority holder of Pokemon as a whole.
GameFreak does release other games on different platforms. Notably, they will release Beast of Reincarnation on everything but the Switch 2 this year.


I deal with crack and I’m fine! It’s those damn addicts who are the problem.
It’s the same thing every time. Someone tries to stop a corporation from preying on vulnerable people and others jump to its defense because they “aren’t affected”. Have some empathy, man.


Psychonauts is really good and currently less than 2 bucks. There’s also a sequel, currently about 9 bucks. (Both in €)
Never had more than a sip and even that only in my mid twenties. The taste is vile to me and overpoweres absolutely anything, no matter what people tell me.
On top of that, I hate drunk people and not being fully in control of myself is something I’m deeply afraid of since I was little.