Hemingways_Shotgun

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Joined 3 years ago
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Cake day: June 7th, 2023

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  • Basically it’s related to the uncertainty principle; the cat is both alive and dead until you look inside the box.

    Let’s say i’m about to roll a dice. The result of that dice throw is in a state of superposition until it’s thrown. Meaning that until it is thrown, all results exist. And it’s only when the dice is thrown and the result is observed that the wave function collapses to a number from 1 thru 6.

    From there, there are two camps of scientists:

    One camp believes that all other superpositions dissipate once the roll is made. So if you roll a one, then the universes in which you rolled a 2 thru 6 just kind of evaporate, for example.

    The Second camp that believes that all superpositions exist, and branch off into 6 different universes (one where each number was rolled) and they all continue unaware of the other universes existence (Multiverse theory)


  • At this point there is nothing that they could do to make Creation Engine feel “new”. I don’t understand why they keep beating that dead horse.

    A couple of months ago, I had some extra money, so I bought Starfield because I had an itch to go back into my Crimson Fleet character.

    The problem was that a couple of weeks before that, I had also purchased a game that I had wanted for years, but could never justify spending the high price of new games on, Red Dead Redemption 2. In comparison, Starfield just felt so…lazy… in ways both big and small, beyond the common issues like repetitive dungeons, barren worlds, loading screens, etc…

    The biggest thing I noticed immediately was the effect of bumping into people as you’re walking. If you compare a Rockstar Game (Or even an assassin’s creed game), where npcs will make a comment, will move out of the way, get upset, etc… Whereas in Bethesda can’t be bothered to do anything except slide you to the right when bumping into a character, who doesn’t react or flinch in any way.

    I started noticing those little things fucking everywhere. And I have to believe that little limitations like that are because it’s running on an engine that is older than dirt.




  • What pissed me off the most about Lost is that, very early on, I pegged onto the fact that they were naming a lot of characters after prominent social philosophers; all of whom wrote about things like inequality, the social contract, human nature, etc…

    • John Locke (John Locke, Liberty and the social contract)
    • Desmond Hume (David Hume, treatise of human nature)
    • Danielle Rousseau (Jean-Jacque Rousseau, discourse on inequality and the social contract)
    • Boone Carlyle (Thomas Carlyle, the importance of belief)
    • Juliette Burke (Edmund Burke, Philosophy of Conservatism)
    • Mikhail Bakunin (Mikhail Bakunin, Russian Anarchist)

    And a few others. As they introduce these characters, they set them up in opposition to each other and I’m thinking "okay…this means something. They’re trying to say something about society in a Lord of the Flies type of way.

    I remember myself and a friend of mine discussing the show endlessly after each episode wondering what it all meant in that context. And then…nope…they were all just dead all this time. It meant…precisely…jack…removed.

    And it couldn’t have been an accident that they so many promininent social philosophers showed up. They CHOSE to name those characters that…for no other reason than a removed-you-red-herring.

    I can’t even begin to describe how much that angered me. I’ve despised JJ Abrams ever since.