Yeah I’ve got a ps5 and psvr2. I did spend a little money near the start of having the VR on a couple games I bought through their online store, but have since given Sony $0. No psplus subscription (or even much temptation to get one; I have no idea what it even gives you and don’t really care either way), no new game purchases, though I have given EB games some money for used games.
Not sure how typical of a user I am (eg someone else did buy all of those used games new at some point), but loss leading would have just been giving me cheap hardware for no other benefit to them.
It shifted into “fuck you no more money” when I broke one of the VR controllers and found out that there was no way to get a new one without buying a full VR set and getting it serviced involved sending the whole VR set to them. Ended up fixing it myself but the thing left a bad taste in my mouth. So greedy, wasteful, and/or lazy.
If they structure their supplier contracts anything like the auto industry does, that would only be because they are on the back end of the product’s production lifecycle.
I think they lost the appetite for loss leading around the time the PS4 and Xbox One came out. I have no insider information, but this is what I tend to hear from those that do. Nintendo famously doesn’t loss lead, and that’s a long standing policy, but the latest word on Switch 2 is that their price increase keeps them profitable but with smaller margins than they had when it initially launched.
As I understand it, none of the consoles are loss leading these days.
Yeah I’ve got a ps5 and psvr2. I did spend a little money near the start of having the VR on a couple games I bought through their online store, but have since given Sony $0. No psplus subscription (or even much temptation to get one; I have no idea what it even gives you and don’t really care either way), no new game purchases, though I have given EB games some money for used games.
Not sure how typical of a user I am (eg someone else did buy all of those used games new at some point), but loss leading would have just been giving me cheap hardware for no other benefit to them.
It shifted into “fuck you no more money” when I broke one of the VR controllers and found out that there was no way to get a new one without buying a full VR set and getting it serviced involved sending the whole VR set to them. Ended up fixing it myself but the thing left a bad taste in my mouth. So greedy, wasteful, and/or lazy.
If they structure their supplier contracts anything like the auto industry does, that would only be because they are on the back end of the product’s production lifecycle.
I think they lost the appetite for loss leading around the time the PS4 and Xbox One came out. I have no insider information, but this is what I tend to hear from those that do. Nintendo famously doesn’t loss lead, and that’s a long standing policy, but the latest word on Switch 2 is that their price increase keeps them profitable but with smaller margins than they had when it initially launched.
Well, yeah, were a decade into the generation. If you’re still manufacturing a console at a loss 10 years after release you fucked up huge somewhere