It just kinda makes no sense to me. How can you improve the framerate by predicting how the next frame should be rendered while reducing the overhead and not increasing it more than what it already takes to render the scene normally? Like even the simplistic concept of it sounds like pure magic. And yet… It’s real.

  • ilinamorato@lemmy.world
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    10 hours ago

    Interesting. That makes frame gen sound like “tweeners” in animation: you get the experienced animators to do the big key frames, and then have the newbies draw what goes in between them.