The ARC Prize organization designs benchmarks which are specifically crafted to demonstrate tasks that humans complete easily, but are difficult for AIs like LLMs, “Reasoning” models, and Agentic frameworks.
ARC-AGI-3 is the first fully interactive benchmark in the ARC-AGI series. ARC-AGI-3 represents hundreds of original turn-based environments, each handcrafted by a team of human game designers. There are no instructions, no rules, and no stated goals. To succeed, an AI agent must explore each environment on its own, figure out how it works, discover what winning looks like, and carry what it learns forward across increasingly difficult levels.
Previous ARC-AGI benchmarks predicted and tracked major AI breakthroughs, from reasoning models to coding agents. ARC-AGI-3 points to what’s next: the gap between AI that can follow instructions and AI that can genuinely explore, learn, and adapt in unfamiliar situations.
You can try the tasks yourself here: https://arcprize.org/arc-agi/3
Here is the current leaderboard for ARC-AGI 3, using state of the art models
- OpenAI GPT-5.4 High - 0.3% success rate at $5.2K
- Google Gemini 3.1 Pro - 0.2% success rate at $2.2K
- Anthropic Opus 4.6 Max - 0.2% success rate at $8.9K
- xAI Grok 4.20 Reasoning - 0.0% success rate $3.8K.

(Logarithmic cost on the horizontal axis. Note that the vertical scale goes from 0% to 3% in this graph. If human scores were included, they would be at 100%, at the cost of approximately $250.)
https://arcprize.org/leaderboard
Technical report: https://arcprize.org/media/ARC_AGI_3_Technical_Report.pdf
In order for an environment to be included in ARC-AGI-3, it needs to pass the minimum “easy for humans” threshold. Each environment was attempted by 10 people. Only environments that could be fully solved by at least two human participants (independently) were considered for inclusion in the public, semi-private and fully-private sets. Many environments were solved by six or more people. As a reminder, an environment is considered solved only if the test taker was able to complete all levels, upon seeing the environment for the very first time. As such, all ARC-AGI-3 environments are verified to be 100% solvable by humans with no prior task-specific training



No. That is not what the analogy means. That is what you are choosing to extract from it because it supports the direction you want this exchange to go.
The use of the word “regurgitate” carries a very specific implication. It suggests that LLMs retrieve and repeat stored information verbatim. That is not how they function. We both appear to agree on that point.
LLMs do not rely on stored facts in the way the analogy implies. They generate outputs by modeling patterns in data, producing responses that are often novel rather than retrieved.
Whether or not the model understands or comprehends the content is irrelevant to this distinction. Comprehension is not a requirement for the system to function. So yes, the analogy is overly simplistic and ignores the actual mechanism at work.
To be precise: it does not matter that the model lacks awareness or understanding. It is still capable of analyzing patterns and generating new outputs from its training data. That is not regurgitation.
Concisely as I can: llms do not regurgitate data, the analogy fails.