Today’s game is Minecraft Legacy Console Edition. You might be thinking “You mean Xbox 360/PS3/Wii U/etc.?” But nope. Someone has made a port of it to PC. I will admit I only scanned the source code, and while it looked clean it’s not an endorsement of this being clean. Either morally or malware wise.

Besides that though it’s nice. The game includes multiple mashup packs. I tested it by playing the Halo one which was fun. I just flew around looking at what I recognized.
The game does have a major bug though, and this might just be because of Proton, but it crashes randomly (and very cleanly). The app just decides “nope. We’re done” and closes like that.

Multiplayer works too. It’s only local though so you need a way to share it over the internet like hamachi or Tailscale. Once that works thought you’re set. Me and my friends were playing a world and built this little cabin.

We ended up getting off though after we kept crashing at a specific point. It just seems we couldn’t escape this night like some weird Groundhog Day (or night).
I’m hoping the developers are able to clean this up as it’s mostly functional but has a few major flaws such as the crashing. I saw people online saying their saves don’t work either but besides that worked really well. It even has a Render Distance slider unlike the original.


instead of hamachi, may i suggest zerotier for your gaming needs?
runs on linux, CLI only though, but i found it ptetty intuitive to use. documentation is pretty good too!
the advantage over hamachi (don’t know about tailscale) is peer-2-peer connection, meaning it’s great for gaming with friends for the way lower latency!
the servers only negotiate the pathways between peers, everything else is directly between peers ;)
I was originally looking into zero-tier or Tailscale instead, but all my friends joining me got scared when I mentioned them because they “looked scary and like corporate stuff”, so I just relented. Hamachi doesn’t seem to be morally bankrupt as far as I can tell and there’s native Linux at least, so I’m not sacrificing too much. That 5 player limit though… I’m glad we don’t have more than maybe 4 people