Today’s game is Minecraft Legacy Console Edition. You might be thinking “You mean Xbox 360/PS3/Wii U/etc.?” But nope. Someone has made a port of it to PC. I will admit I only scanned the source code, and while it looked clean it’s not an endorsement of this being clean. Either morally or malware wise.

Besides that though it’s nice. The game includes multiple mashup packs. I tested it by playing the Halo one which was fun. I just flew around looking at what I recognized.

The game does have a major bug though, and this might just be because of Proton, but it crashes randomly (and very cleanly). The app just decides “nope. We’re done” and closes like that.

Multiplayer works too. It’s only local though so you need a way to share it over the internet like hamachi or Tailscale. Once that works thought you’re set. Me and my friends were playing a world and built this little cabin.

We ended up getting off though after we kept crashing at a specific point. It just seems we couldn’t escape this night like some weird Groundhog Day (or night).

I’m hoping the developers are able to clean this up as it’s mostly functional but has a few major flaws such as the crashing. I saw people online saying their saves don’t work either but besides that worked really well. It even has a Render Distance slider unlike the original.

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    14 days ago

    Was the hotbar always that high up in legacy console edition? I started playing around like TU3 or something (it was before creative came out is all I remember), but I don’t remember that at all. It has been a long time though.

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        13 days ago

        Looking up old legacy edition screenshots, it looks like it did. Super weird that I don’t remember that at all, I played the hell out of MC on the 360 as a kid lol. I guess that kinda thing just didn’t bother me back then.

        • MyNameIsAtticus@lemmy.worldOP
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          13 days ago

          I didn’t notice it either until picking up my PS3 and playing my old disk a year ago or so. It’s really jarring once you notice it